
This will help us cut down the length of the series a little and will also make sure that as a new user you get the most out of these lessons. (Plus you’ll end up with a finished digital sculpt that will give you the confidence to approach you own projects in a similar manner.) I will be assuming that, at the very least, you have read the basics of navigating in ZBrush from the Zbrush help files. The reason I’m splitting the full project into 7 parts is that we can take it at a beginner’s pace and cover as much ground as possible for people totally new to Zbrush. We will be starting with a basic Zsphere base mesh that we will create ourselves and we’ll use this as our starting point for sculpturing and finally adding texture to. In this series we will be working our way through the basic process of creating a creature bust, taking it to completion by the last article (Fig.01). These articles aren’t meant to take the place of either the help files, or proper training, but should give you an excellent starting point to get you into the world of ZBrushing. Introduction In this series of 7 articles, I was asked to produce a beginner’s guide to Zbrush which assumed that the user does not know a whole lot about the program or how to use it. The Movies have been zipped upĪnd the file is 1.92 gig You can also download the seperate movie files at the end To download the movie files supplied for this eBook.
